Palworld Anubis Best Skills: Complete Work, Combat & Passive Guide
Table of Contents
ToggleAnubis is the rare Pal that does two jobs better than most Pals do one. It carries the highest base Handiwork suitability in the game, Level 4, while simultaneously functioning as a top-tier Ground combat partner. If you’re searching for Palworld Anubis best skills, understanding how to optimize separate builds is essential. Most endgame players keep two: one stationed at the Handiwork bench with work-speed passives, and one in the party with attack passives. This guide covers every work skill, combat move, and passive combination—and tells you exactly which to prioritize.
Anubis Skills Overview
| Field | Details |
| Pal Number | #100 |
| Element | Ground |
| Partner Skill | Guardian of the Desert — grants Ground damage to player attacks; enables high-speed sidestep in battle |
| Work Suitability | Handiwork Lv. 4 · Mining Lv. 3 · Transporting Lv. 2 |
| Base Attack | 120 (at Lv. 50) |
| Base Defense | 100 (at Lv. 50) |
| HP | High — suited for frontline combat and base defense raids |
| Speed | Above average — makes it effective at Transporting tasks |
| Weakness | Grass element |
| Strong Against | Electric element (ideal vs Grizzbolt tower boss) |
| Where to Get | Alpha Boss: Twilight Dunes (-134, -95) · Breeding: Vanwyrm + Cinnamoth (easiest) · Huge Rocky Egg |
Three high-level work suitabilities on a single Pal is unusual. Most base-focused Pals sacrifice combat viability entirely. Anubis sacrifices nothing — its 120 base Attack at Level 50 keeps it competitive in endgame encounters.
Palworld Anubis Best Skills For Work
Work suitability determines how efficiently a Pal performs each task type. Higher level = faster completion and less stamina drain. The character Anubis covers three work types, which means a single Anubis can handle your most demanding base tasks without requiring you to dedicate multiple slots to specialised workers.
| Work Type | Suitability | Efficiency | Notes |
| Handiwork | Lv. 4 | S-Tier | Highest base level of any Pal in the game. Handles all crafting bench tasks at maximum speed. Upgradeable to Lv. 5 via condensing. |
| Mining | Lv. 3 | A-Tier | Excellent at Ore Nodes, Coal Deposits, and Quartz. Assign to Stone Pit or ore-rich outdoor bases for constant resource yield. |
| Transporting | Lv. 2 | B-Tier | Moves items between workstations and chests efficiently. Anubis’s above-average movement speed makes Lv. 2 punch above its weight class. |
Handiwork Skill Explained
Handiwork is Anubis’s defining work trait. Level 4 is the base cap no other Pal in the game starts higher. It applies to every crafting bench, the Weapon Workbench, and the Production Assembly Lines. When you assign Anubis to a Handiwork station, it completes jobs significantly faster than a Level 3 Pal like Cattiva or Lifmunk.
Condensing tip: Running four copies of Anubis through the Pal Condenser unlocks Lv. 5 Handiwork the only way to exceed the base cap. Combined with Artisan passive, this creates the fastest crafter in the game.
Mining Skill Explained
Level 3 Mining makes Anubis one of the best ore farmers outside of dedicated Mining Pals like Digtoise. Position it near natural Ore Nodes at your base and it will chip away automatically. Stacking the Lucky or Work Slave passive further accelerates ore output per hour.
Best Combat Skills for Anubis
Anubis learns five unique exclusive skills and shares access to Sand Tornado and Rock Lance. Its combat identity is area-of-effect Ground damage — most of its best moves hit wide zones rather than single targets, making it excellent against groups and Tower Boss encounters with adds.
Use our Palworld Calculator to breed an Anubis with the ideal work passives for maximum efficiency.
Top Combat Moves Ranked
| Move | Type | Unlock Lv. | Power | Cooldown | Description |
| Sand Tornado | Ground | Lv. 1 (default) | 80 | Short | Generates two sand tornadoes. Best crowd control move — fast recharge, hits multiple targets. |
| Spinning Roundhouse | Ground | Lv. 22 (exclusive) | 100 | Medium | Wide-arc spin kick hitting all nearby enemies. Essential for group fights. |
| Forceful Charge | Ground | Lv. 30 (exclusive) | 120 | Medium | High-speed pursuit with energy damage and a powerful punch. Effective on single targets but can miss if terrain is uneven. |
| Ground Smash | Ground | Lv. 40 (exclusive) | 150 | Medium-Long | Leaps into air and punches the ground — wide AoE shockwave. Strong damage but long animation means it pairs poorly with Rock Lance on the same build. |
| Rock Lance | Ground | Lv. 50 (shared) | 150+ | Very Long | Highest raw power of any Ground active skill. Launches enemies into air. Long cooldown — do not pair with Ground Smash. |
Best combat rotation: Sand Tornado (opener, crowd control) → Spinning Roundhouse (AoE follow-up) → Rock Lance (finisher, single high-value target). Replace Rock Lance with Ground Smash for closer-range fights with many enemies.
Because Anubis is Ground-type, all three of these move types get a same-type attack bonus (STAB) against Electric enemies ideal against Zoe & Grizzbolt’s Tower.
Best Passive Skills for Anubis
| Passive Skill | Effect | Best For | Rating | Notes |
| Artisan | +50% Work Speed | Work Build | S-Tier | Single best passive for any base Pal. Stack with Lucky. |
| Work Slave | +30% Work Speed | Work Build | A-Tier | Outperforms Lucky for pure work speed; no combat benefit. |
| Lucky | +15% Work Speed, +15% Attack | Hybrid | A-Tier | Useful in both builds — great if you only want one Anubis. |
| Legend | +20% Attack, +20% Def, +15% Speed | Combat/Work | S-Tier | Only available on Alpha/Lucky Pals; must be bred in. |
| Musclehead | +30% Attack, -50% Work Speed | Combat Only | S-Tier | Never assign to base — cripples Handiwork completely. |
| Ferocious | +20% Attack | Combat | A-Tier | Solid fallback if Musclehead isn’t available. |
| Swift | +30% Movement Speed | Work/Combat | A-Tier | Improves Transporting speed and combat mobility. |
| Runner | +20% Movement Speed | Work | B-Tier | Budget option while farming for Swift. |
| Serious | +20% Work Speed | Work | B-Tier | Weaker than Work Slave but usable while breeding up. |
| Earth Emperor | +20% Ground damage | Combat | A-Tier | Multiplies damage on top of other bonuses — better than Ferocious when stacking multiple attack passives. |
| Demon God | +30% Attack | Combat | S-Tier | Strongest flat attack passive in the game when combined with Musclehead. |
| Serenity | +10% Attack, -10% Crafting Speed | Combat | A-Tier | Minor work penalty negligible on a dedicated combat Anubis. |
Best Passive Combos for Work Builds
Recommended Work Build: Artisan + Work Slave + Lucky + Swift Result: +95% Work Speed, +15% Attack (for raid defense), +45% Move Speed for Transporting. This is the consensus endgame base build.
If you cannot yet breed Artisan, the budget path is: Work Slave + Serious + Lucky + Swift still a strong performer while you grind the ideal combination.
Note: Musclehead CANNOT be on a work Anubis. It cuts Work Speed by 50%, completely negating Artisan and making Handiwork slower than a Level 2 Handiwork Pal.
Best Passive Combos for Combat Builds
Recommended Combat Build: Musclehead + Legend + Demon God + Earth Emperor Result: Maximizes Ground damage through multiplicative stacking. Replaces Demon God with Ferocious if unavailable.
The math matters here: Earth Emperor multiplies your total damage after other bonuses are applied. With Musclehead (+30%), Demon God (+30%), and Legend (+20%), adding Earth Emperor at ×1.20 provides a larger bonus than replacing it with another flat percentage booster like Ferocious (+20%).
Anubis Skill Tier List
| Tier | Skill | Type | Why It Ranks Here |
| S | Artisan | Passive — Work | +50% Work Speed. No other passive comes close for base efficiency. Non-negotiable on work builds. |
| S | Musclehead | Passive — Combat | +30% Attack at cost of work speed. The highest single attack passive — essential for combat Anubis. |
| S | Legend | Passive — Hybrid | +20% Atk/Def/Speed combined. Hardest to obtain but transforms any build. Breed-only. |
| S | Demon God | Passive — Combat | +30% Attack flat. Pairs with Musclehead for maximum damage output. |
| A | Work Slave | Passive — Work | +30% Work Speed. Best option below Artisan. No downsides. |
| A | Earth Emperor | Passive — Combat | +20% Ground damage as a multiplier. Outperforms Ferocious when stacking other attack boosts. |
| A | Lucky | Passive — Hybrid | +15% Work Speed, +15% Attack. Best single passive if running only one Anubis for both roles. |
| A | Swift | Passive — Work/Combat | +30% Speed. Boosts Transporting efficiency and combat maneuverability simultaneously. |
| A | Sand Tornado | Active — Combat | Best crowd control move. Short cooldown, reliable hit on multiple targets. Core slot on any combat build. |
| A | Spinning Roundhouse | Active — Combat | Wide AoE exclusive skill. Consistently strong against groups. Unlocks at Lv. 22. |
| B | Rock Lance | Active — Combat | Highest power but very long cooldown. Use as a finisher, never alongside Ground Smash. |
| B | Forceful Charge | Active — Combat | Good single-target damage but terrain-dependent reliability issues drop it out of S-tier. |
| B | Ferocious | Passive — Combat | +20% Attack. Reliable fallback. Outclassed by Demon God but easier to breed. |
| C | Ground Smash | Active — Combat | Strong AoE but long animation and cooldown overlap with Rock Lance makes it situational only. |
| C | Runner | Passive — Work | +20% Speed. Strictly worse than Swift. Use only as a placeholder. |
How to Get Better Skills via Breeding
Passive skills are inherited through breeding. Each parent can pass down up to two passive skills, allowing the offspring to inherit a maximum of four passives. Since passive inheritance is partly random, creating a perfect Anubis usually requires multiple generations of selective breeding until all desired traits are combined.
Easiest Anubis breeding combo:
Vanwyrm + Cinnamoth. Accessible before endgame and produces Anubis reliably from a Huge Rocky Egg.
Early alternative:
Penking + Bushi. Can be set up as early as player level 20 if you capture both Field Bosses.
For Legend passive:
Legend is a special passive exclusive to Alpha and Lucky Pals. Catch a wild Lucky Pal carrying Legend and breed it into your Anubis lineage. This requires multiple generations.
Condensing:
Fuse four identical Anubis copies in the Pal Condenser to push Handiwork from Lv. 4 to Lv. 5. This is worth doing after you’ve locked in your ideal passives — condensing does not affect passive skills.
Frequently Asked Questions
Does Anubis Have Handiwork?
Yes. Anubis has the highest base Handiwork suitability in the game at Level 4. No other Pal starts higher, and it can be raised to Level 5 through the Pal Condenser.
What Is Anubis’s Full Work Suitability?
Anubis has Handiwork Lv. 4, Mining Lv. 3, and Transporting Lv. 2. Having three high-level work suitabilities on one Pal is extremely rare in Palworld.
Can Anubis Learn New Skills?
Yes. Active skills can be learned through Skill Fruits found throughout the world. Passive skills can only be inherited through breeding and cannot be added directly to an existing Pal.
Are the Best Base and Combat Anubis Builds Different?
Yes. A base-focused Anubis should use Artisan + Work Slave + Lucky + Swift, while a combat-focused build should use Musclehead + Legend + Demon God + Earth Emperor. Since Musclehead reduces Work Speed by 50%, combat builds should not be assigned to base work.
Is Anubis Worth Condensing?
Absolutely. Once you’ve bred the ideal passive skills, condense duplicate Anubis to increase Handiwork from Level 4 to Level 5 while also improving its overall stats.
Which Passive Skills Are Best for Anubis?
For work, the best passives are Artisan, Work Slave, and Lucky. For combat, Musclehead, Legend, Demon God, and Earth Emperor are considered the strongest choices.
What Are the Best Combat Moves for Anubis?
The strongest combat moves include Sand Tornado, Spinning Roundhouse, and Rock Lance. Avoid using Ground Smash and Rock Lance together because their cooldowns overlap and reduce total DPS.
Is Alpha Anubis Stronger Than a Bred Anubis?
No. Wild Alpha Anubis always has the Earth Emperor passive, but a properly bred Anubis with four optimized passives performs significantly better in both combat and work efficiency.
Can Anubis Replace Other Base Workers?
For Handiwork, Anubis is the best Pal available. While Digtoise remains the stronger dedicated miner, Anubis combines excellent Handiwork and Mining, making it one of the most valuable base workers in the game.
How Do Breeding Passives Affect Anubis?
Each parent can pass up to two passive skills to its offspring. Creating a perfect four-passive Anubis usually requires multiple generations of selective breeding, with special passives like Legend introduced through Alpha or Lucky Pals.
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